Cross, climb the wall, then jump up the little wedge section by the ammo crate to ascend once more. Follow the path then drop down a level for another Remnant Console- this one extends a horribly designed bridge.Ĭross it anyway, deal with an Observer and Breacher, then hop up the block at the end to the next level.įollow the path, then jump some hexagonal columns for another extending-rod bridge. The easiest way to ascend is by jumping up the small garden wall next to the newly adjusted pillars. Use the console to alter the pillars here. There's a container near the statue here, and Remnant Console toward the end of the platform (your scanner will ping as you get near). The cache is guarded by a Nullifier, but alone and without room to maneuver, it's easily destroyed.įollow the real path counter-clockwise around the tower, dealing with a small swarm of Breachers. There's a hidden cache yif ou bear left around the tower exterior as you exit. The next well room has nothing else in it, so ride the gravitons on up.
Head to the next gravity well, but do stop for the container on the way. From there you begin the Mithrava ascent proper. There's a gravity well at the top that transports you horizontally rather than vertically. Run down it, then jump up the shaft at the end. There's a room at the far southern end of the chasm- you couldn't do anything there before, but now you can scan for an energy to signature to reveal a Remant Console tucked away in the corner (both your radar and a scannable energy conduit will lead you there). When ready, head to the chasm in the east (the same chasm where the the crashed ship from Recovering The Past) is. You can also talk to Torvar to hear a bit more about the sages, but this has no lasting impact. Start this mission, part of the A Dying Planet task, by talking to Kiiran Dals after the Helping Havarl's Scientists mission. Maps and Puzzle Solutions for Voeld Vault.